PI Day Challenge

 

Pi day challenge- touch the pie

 

Open this on your ipad in Notability and show all work

When you are done,

Bring your sheet to Mr. Mangiaracina or Mr. Gittleman before 2pm on Pi Day (3/14) for a selection from the Prize Box***.

***First 5 students with a perfect score will win.

Blur objects in your YouTube videos

Blur moving objects in your video with the new Custom blurring tool on YouTube

Thursday, February 25, 2016
In 2012, we launched the ability for creators to blur all faces in their video as a first step toward providing visual anonymity tools on YouTube. Even then we knew we still had work to do: you didn’t just want to blur faces — you wanted to blur literally anything in your video.

Today, we’re launching a Custom Blurring tool on YouTube that lets creators do just that. With this new Enhancements feature, available on desktop versions of YouTube, you can blur any object in your video, even as it moves. Whether you want to blur sensitive information such as a license plate or cover up a wardrobe malfunction without reshooting an entire scene, the new Custom Blurring tool will let you blur objects throughout your video, right within YouTube.

Using the new Custom Blurring feature, simply draw a box around whatever it is you want to blur.

Choose the video that you want to edit and select Custom Blurring within the Blurring Effects tab of our Enhancements tool. Simply draw a box around whatever it is you want to blur. The Custom Blurring tool will automatically blur that object as it moves throughout the video, using our new innovative technology that can analyze the motion of any video on the fly.

The new feature will automatically blur that object as it moves throughout the video

At any time, you can move the blurred area, resize it and choose when the blur starts and stops. There is also a “Lock” option to blur something that doesn’t move at all. When you’re done making edits you can either save the changes as part of the same video or save a new copy, which also gives you the option to delete the original video.

While the use cases for this tool are vast, we built this feature with visual anonymity in mind. We wanted to give you a simple way to blur things like people, contact information or financial data without having to remove and re-upload your content.

YouTube is proud to be a platform where people around the world come to share their stories, whether it’s the first time a loved one learned how to ride a bike, or a first-hand recording of an important human rights issue. We hope this new tool helps you to tell your stories on YouTube, and continue to experiment with your creativity and expression. We have no doubt you will.

Noisli

I found this on Pinterest and thought it might be useful for some of us.

Noisli is a white noise generator. It comes stocked with 8 preset sounds that you can use one at a time or a combination of 2 or more and adjust the level of each one.

Right now I have a train and a thunderstorm playing and I am slipping right into a state slightly higher than being sound asleep.

Check it out, you make like it and your classes will love it.


 

Leave a comment or suggest a website of your own.

How Has Google Affected The Way Students Learn?

How Has Google Affected The Way Students Learn?

If you were tasked with answering it, what would your first step be? Would you scribble down your thoughts — or would you Google it?

Terry Heick, a former English teacher in Kentucky, had a surprising revelation when his eighth- and ninth-grade students quickly turned to Google.

“What they would do is they would start Googling the question, ‘How does a novel represent humanity?’ ” Heick says. “That was a real eye-opener to me.”

For those of us who grew up with search engines, especially Google, at our fingertips — looking at all of you millennials and post-millennials — this might seem intuitive. We grew up having our questions instantly answered as long as we had access to the Internet.

Now, with the advent of personal assistants like Siri and Google Now that aim to serve up information before you even know you need it, you don’t even need to type the questions. Just say the words and you’ll have your answer.

But with so much information easily available, does it make us smarter? Compared to the generations before who had to adapt to the Internet, how are those who grew up using the Internet — the so-called “Google generation” — different?

Heick had intended for his students to take a moment to think, figure out what type of information they needed, how to evaluate the data and how to reconcile conflicting viewpoints. He did not intend for them to immediately Google the question, word by word — eliminating the process of critical thinking.

More Space To Think Or Less Time To Think?

There is a relative lack of research available examining the effect of search engines on our brains even as the technology is rapidly dominating our lives. Of the studies available, the answers are sometimes unclear.

Some argue that with easy access to information, we have more space in our brain to engage in creative activities, as humans have in the past.

Whenever new technology emerges — including newspapers and television — discussions about how it will threaten our brainpower always crops up, Harvard psychology professor Steven Pinker wrote in a 2010 op-ed in The New York Times. Instead of making us stupid, he wrote, the Internet and technology “are the only things that will keep us smart.”

Daphne Bavelier, a professor at the University of Geneva, wrote in 2011 that we may have lost the ability for oral memorization valued by the Greeks when writing was invented, but we gained additional skills of reading and text analysis.

Writer Nicholas Carr contends that the Internet will take away our ability for contemplation due to the plasticity of our brains. He wrote about the subject in a 2008 article for The Atlantic titled “Is Google Making Us Stupid.”

“… what the [Internet] seems to be doing is chipping away my capacity for concentration and contemplation,” Carr wrote.

The few studies available, however, do not seem to bode well for the Google generation.

A 2008 study commissioned by the British Library found that young people go through information online very quickly without evaluating it for accuracy.

A 2011 study in the journal Science showed that when people know they have future access to information, they tend to have a better memory of how and where to find the information — instead of recalling the information itself.

That phenomenon is similar to not remembering your friend’s birthday because you know you can find it on Facebook. When we know that we can access this information whenever we want, we are not motivated to remember it.

‘I’m Always On My Computer’

Michele Nelson, an art teacher at Estes Hills Elementary School in Chapel Hill, N.C., seems to share Carr’s concerns. Nelson, who has been teaching for more than nine years, says it was obvious with her middle school students and even her 15-year-old daughter that they are unable to read long texts anymore.

“They just had a really hard time comprehending if they went to a website that had a lot of information,” Nelson says. “They couldn’t grasp it, they couldn’t figure out what the important thing was.”

Nelson says she struggles with the same problem.

“I’m always on my computer. … I don’t read books as much as I used to,” she says. “It’s a lot harder for my brain to get to a place where I can follow and enjoy the reading, and I get distracted very easily.”

The bright side lies in a 2009 study conducted by Gary Small, the director of University of California Los Angeles’ Longevity Center, that explored brain activity when older adults used search engines. He found that among older people who have experience using the Internet, their brains are two times more active than those who don’t when conducting Internet searches.

Internet searching, Small says, is like a brain exercise that can be good for our mental health.

“If somebody has normal memory when they’re older, I always encourage them to use the computer,” he says. “It enhances our lives.”

For Small, the problem for younger people is the overuse of the technology that leads to distraction. Otherwise, he is excited for the new innovations in technology.

“We tend to be economical in terms of how we use our brain, so if you know you don’t have to memorize the directions to a certain place because you have a GPS in your car, you’re not going to bother with that,” Small says. “You’re going to use your mind to remember other kinds of information.”

How To Teach Digital Natives?

Heick has since left teaching to start TeachThought, a company that produces content to support teachers in “innovation in teaching and learning for a 21st century audience.”

To him, the Internet holds great potential for education — but curriculum must change accordingly. Since content is so readily available, teachers should not merely dole out information and instead focus on cultivating critical thinking, he says.

“Classroom walls and school building walls are transparent, with technology essentially bringing the outside world to the classroom and vice versa,” he says.

Heick says his company recently started working with schools and organizations in a few states, including North Carolina, Texas and New York, to develop lesson plans.

“Google really lubricates that access to information and while that is fantastic, it makes us have to change a bit the way we think about things,” Heick says. “Because we’re so busy, we have this false security that we understand something because we Googled it. Now we’re moving on to the next thing instead of really rolling around with this idea and trying to understand it.”

One of his recommendations is to make questions “Google-proof.”

“Design it so that Google is crucial to creating a response rather than finding one,” he writes in his company’s blog. “If students can Google answers — stumble on (what) you want them to remember in a few clicks — there’s a problem with the instructional design.”

Meanwhile, teenagers are also aware of how the Internet is taking ahold of their lives. Caitlyn Nelson, teacher Michele Nelson’s daughter, finds it hard to focus when she is forced to do readings or even exams online. Like most teenagers, sometimes she finds herself surfing the Web when she’s supposed to be reading PowerPoint slides in class.

Caitlyn talks about a video they watched in English class about the impact of technology.

“We talked about how technology is changing … how most people are basically becoming zombies and slaves to the Internet because that’s all we can do,” she says.

“I feel really bad that I’m connected to my phone all the time instead of talking to my mom. But she’s also addicted to her phone.”

Copyright 2016 NPR. To see more, visit http://www.npr.org/.

Apps Are Free for a Reason

Introducing an educational app to the classroom can be dangerous, and the danger can be revealed at surprising times with startling images.

“Watch out for someone in a bathing suit washing a car,” Kristy Sailors, director of educational technology at Blue Valley School District in Kansas, told audience members during a workshop at FETC 2016 in Orlando this month.

A free app might provide an unexpected message that a teacher would prefer students miss. Parents will disapprove of their children being exposed to unwanted advertising, racy images or violent themes, so teachers should avoid introducing apps until they have been carefully checked out.

“It will bring in lots of things that I’m going to have to explain when I get the mad parent phone call,” Sailors said. “It’s about making sure that nothing in the app can be misused.”

How to check out an education app:

  1. Play the app at all levels possible.
  2. Check the age recommendation.
  3. Review the general user policy.
  4. Conduct keyword searches for terms that could be troublesome. Think like a teenager.
  5. Remember that ad appearances vary, depending on time of day.
  6. Go though the app as far as possible to see what can happen.

Apps are expensive to create, so someone is paying for them. Remember the old saying, “If the app is free, you are the product being sold.”

 

About the Author

Patrick Peterson worked for Florida Today, a Gannett daily newspaper in Brevard County, Fla., from 2005 through 2013, and earlier was embedded with U.S. Marines as a reporter during the 2003 invasion of Iraq. In Biloxi, Miss., he was a reporter for The Sun Herald newspaper and also founded and ran a charter boat company. He is a journalism graduate of Louisiana State University.

Symbaloo

Symbaloo for Teachers and students.

I have been using symbaloo as an organizational tool in my classroom for the students. It is a homepage where all your favorites are big and graphic so you can see them every time you log onto the computer. I made one for myself with all the sites as a teacher I must go to and the ones I like to visit a lot while I am at school. As a visual person it works for me very well and it will travel from computer to computer because it is web based. Like most things on the Internet it works really easy if you have a gmail account, but still will work if you do not. Below is a screenshot of what symbaloo looks like. My students this year have used it and many still are using it on their home computers and you might like to as well.

symbalooooo

How Turning Math Into a Maker Workshop Can Bring Calculations to Life

 

(Flickr/Nathan Barry)

How did this happen?

Little teaches at Martin Luther King Jr Middle School in Berkeley, California, where classes like sewing, woodshop, and metal shop — what she calls “practical ways of learning math” — are no longer offered; tight budgets and renewed emphasis on academic learning have eliminated them. But Little couldn’t bear to subject already disengaged students to yet another ho-hum class of multiplication tables and long division.

Instead, she took a gamble and brought some materials to school for her students to play with: a sewing kit, the 3-D doodler she’d just been given, her son’s marble-run set and a MaKey MaKey device she knew nothing about, donated by a friend.

To Little’s surprise, the students dove in. They put themselves in their own groups based on personal interest, and worked together to grapple with these mysterious tools. Little herself was unaware of the MaKey MaKey instrument. “I’m afraid of maker-type technology,” she told me. But she imagined that she and the students could figure out together how to use the alien circuit board to interesting effect.

“I didn’t know how to do it, but I could teach them how to learn,” she said.

 

Inspired by an online investigation, one group of students decided to build a banana piano. This meant they needed to program the computer — Little’s laptop — to the MaKey MaKey circuit board, which the students were able to do. Then, by trial and error, the 12-year-olds learned how to build a full circuit: They attached one set of wires from the circuit board to six bananas (borrowed from lunch), and another connector to the laptop.

Little gets fuzzy explaining exactly how the banana piano worked. “I could not build one,” she said. But the students understood, and one day they brought the unorthodox instrument to the entire regular math class.

“They played a song for everyone, and everyone went wild,” Little said. “’We want to come to math support!’” she recalled the students saying.

Little then invited all her math students to attend the twice-weekly optional remediation classes where she’d first introduced the practical tools. “They all opted for extra math,” Little said.

Intrigued by the bananas, one group worked with lemons, this time completing the circuit by holding hands. The electricity ran through every kid in the class to the last one, who could then “play” the lemon bongos. Kids with a more literary bent wrote a book and set music to it; they rigged the MaKey MaKey device to play exciting music during adventurous passages and dirge music during sad ones. Other students flocked to the sewing, 3-D pen and marble maker, including one child who cross-stitched the emblem of the San Francisco Giants as a gift for his grandmother.

IMG_3205
A cross-stitch project for math class. (Courtesy of Elizabeth Little)

Student Empowerment 

The learning didn’t stop when supplies finally dwindled. Rather than solicit parents for money, Little turned the need for materials into an immersion in marketing and sales. They would sell pencils, the children decided, but at what price? They debated strategies: If we sell 60 pencils at $2 per pencil we’ll reach our goal. But who will spend that much on a pencil? Maybe 50 cents per pencil this week, and 75 cents every day thereafter.

“The kids were totally in control of how the price would vary and how it would affect profit,” Little said. In the end, the children earned $120, enough to resupply the 3-D doodler, buy more circuits and restock the sewing basket.

Little is astonished by the changes she saw among her students. By making the classroom hands-on, she upended the traditional social hierarchies: Kids who might have been ostracized for being deficient in math were suddenly valuable when their strengths — like problem-solving or brainstorming — became visible and needed.

Likewise, the stigma attached to remediation classes, and even to math itself, disappeared. Everyone wanted to join in. In addition, kids abandoned their usual roles: Some who traditionally sat quietly and waited for direction began to take charge, and others who claimed to hate reading devoured turgid manuals. And Little herself became more of a facilitator than an instructor, helping kids find what they needed but not spoon-feeding them information.

“Teachers are no longer the holders of all knowledge,” she said. Rather, the students themselves, having discovered on their own how to program fruit to play a tune, developed unexpected confidence.

“They became bold and self-directed when they realized I did not have the answers,” Little wrote about the experience. “I became a curious and excited partner in their discoveries.” She shared her findings at the FabLearn conference at Stanford and wrote a report about the results.

Meeting Standards

When school began in September, Little brought back the MaKey MaKey  contraption and other tools to her classroom, this time introducing them to all her students from the start. She remains ebullient about the possibilities, and encourages her math-teaching peers to give it a try.

At a minimum, teaching this way satisfies the Common Core requirements for students to solve problems and understand concepts, she said.

“Math teachers who have only paper and pencil at their disposal, find some of these important standards very difficult to illuminate,” according to Little. “When students must work in groups to complete a real project, all of these mathematical standards come into play.  Instead of being told, ‘Your calculations are wrong,’ students experience a real setback in their creation and must problem solve to get it working.”

She discovered that this approach stimulates children to learn, helping them to understand and use math in ways they’ve never considered. For example, Little uses cross-stitch to develop understanding of math.

“Cross-stitch is like creating art with pixels,” according to Little. “You cannot actually make a curve but can approximate one by using a stair step method. Distance from the piece creates the illusion of a smooth curve.” She said students were excited by this discovery and were giving feedback on one another’s projects.

Little had hesitation over these new maker tools, but she saw in them the same qualities that made sewing and wood shop classes a practical way of learning math, back when they were available. Both require planning, visualization and precise measurements. Educators may not feel fully prepared to start these hands-on projects, but Little says not to worry about lesson plans or about not fully understanding how it all works. “Just start,” she said. “Get some supplies and go. Don’t be afraid!”

New Action Game Focuses on Coding Skills

Kuato Studios has released its second 3D action game designed to teach students coding skills.

Kuato has introduced Code Warriors, which requires players to input increasingly sophisticated code as they move through the game. With the game, targeting children aged 8-16, players learn how to write and debug their own programs.

The game — which focuses on algorithmic thinking, sequence and selection — includes a real-time dashboard that allows teachers to monitor students’ progress on a variety of coding skillsets and pinpoint specific areas for improvement.

Code Warriors follows the 2013 release by Kuato of its first coding game, Hakitzu Elite, which has been downloaded more than 400,000 times and is used in more than 100 schools around the world.

With Code Warriors, players must instruct their robot warriors through a series of missions using JavaScript. Set in a futuristic combat atmosphere, players must move their warrior to the other side of the arena to defeat the opposing robot’s power core. They must write code to move, strike and perform battle functions.

Code Warriors is available through Windows and Apple browsers and can be downloaded for free.

“Learning to code is a hugely beneficial skill to learn from a young age,” Kuato Studios CEO Mark Horneff said. “Digital skills have become an economic imperative and what better way to start building these skills than by capitalizing upon the engagement they have with computer games.”

The Flipped Classroom: Pro and Con

Mary Beth Hertz

HS Art/Tech Teacher in Philadelphia, PA

I recently attended the ISTE conference in San Diego, CA. While I was only there for about 36 hours, it was easy for me to pick up on one of the hottest topics for the three-day event. The “flipped classroom” was being discussed in social lounges, in conference sessions, on the exhibit floor, on the hashtag and even at dinner. People wanted to know what it was, what it wasn’t, how it’s done and why it works. Others wanted to sing its praises and often included a vignette about how it works in their classroom and how it transformed learning for their students. Still others railed that the model is nothing transformative at all and that it still emphasizes sage-on-the-stage direct instruction rather than student-centered learning. I engaged in a few of these discussions offline and online, and while I’m still on the fence about my feelings toward the model, I can offer some insight and interpretation.

What It Is

According to the description on ASCD‘s page for the newly released book, Flip Your Classroom: Reach Every Student in Every Class Every Day, by flipped-classroom pioneers Aaron Sams and Jonathan Bergmann, “In this model of instruction, students watch recorded lectures for homework and complete their assignments, labs, and tests in class.” In part one of a three-part series of articles, Bergmann, along with two co-authors, tries to dispel some of the myths surrounding the flipped classroom. For instance, they state that the flipped classroom is NOT “a synonym for online videos. When most people hear about the flipped class all they think about are the videos. It is the interaction and the meaningful learning activities that occur during the face-to-face time that is most important.”

The authors go on to explain that the model is a mixture of direct instruction and constructivism, that it makes it easier for students who may have missed class to keep up because they can watch the videos at any time. The argument also goes that since students watch most teacher lectures at home and are receiving instruction as homework, they can spend class time working through any gaps or misunderstandings around the content with the teacher acting as “guide on the side.” Another flipped classroom educator, Brian Bennett, wrote a post explaining that the model is not about the videos, but about the learning. I had a chance to talk to Brian at ISTE, and it was great to hear him express his thoughts about the model in more than 140 characters. He also runs the #flipclass chat on Twitter every Monday night, which is a great chance to learn more about the model.

What It Isn’t

As with any new fad or trend, there are plenty of people trying to either use the model to make money or jump on the bandwagon without really understanding what they are joining. For instance, the company TechSmith has an entire part of their site dedicated to the flipped-classroom model. Now, I happen to think that TechSmith makes great products and are pretty good at keeping a finger on the pulse of education. However, it’s no secret why TechSmith, who creates screencasting software, would be interested in the flipped-classroom approach. For what it’s worth, their site does focus mostly on methodology and pedagogy, and they have consulted educators for most of their content. What is disconcerting to me is to hear vendors on the exhibit floor at ISTE talking about how their product will help you “flip your class.” If I were your average principal or tech director walking around the exhibit hall without much knowledge of the model, or a misconception of the model, I could really end up getting the wrong information.

I have often seen and heard the Khan Academy come up in discussions around the flipped classroom. (I can hear a vendor saying, “With our amazing display quality, your students can watch videos in crisp detail!”) While some teachers profess to using KA videos to present content to their students, the idea is not that KA will replace the teacher or replace the content as a whole. From my experience with KA, the content is taught in only one way. Good instruction, especially for math concepts, requires that ideas be presented in a number of ways. In addition, not all math is solving equations. One of the hardest parts about teaching math is making sure that students are not blindly solving equations without really understanding what they are doing with the numbers. For students to be successful on their own, videos used in the flipped-classroom model must include a variety of approaches in the same way a face-to-face lesson would, and they must also have good sound and image quality so that students can follow along easily. These videos must also match the curriculum, standards and the labs or activities the students will complete in class.

Why It Works

Most of the blog reflections I have read and the conversations I have followed point to the way that the flipped classroom has truly individualized learning for students. Teachers describe how students can now move at their own pace, how they can review what they need when they need to, and how the teacher is then freed up to work one-on-one with students on the content they most need support with. They also point to the ability for students to catch up on missed lessons easily through the use of video and online course tools like Edmodo or Moodle.

Why It Doesn’t Work

When I first started learning about the flipped-classroom model, my immediate reaction was, “This won’t work with my students.” This continues to be an argument made by a lot of rural and urban teachers. Our students just don’t have the access required for the model to really work. I’ve had people tell me, “They can use the public library.” To which I explain that there are usually three computers available and there is usually a 30-minute limit per user. I’ve had people tell me, “You can burn DVDs that they can watch in their DVD players.” To which I ask how much of the day can a teacher devote to burning at least 10-15 DVDs at a time? I’ve also been told that students can use the school computer lab after school to watch the videos. To which I explain that we have only 27 computers available for the whole school, and that it would require an after school program to be put into place. (This last option, by the way, is the most realistic.) Another tough sell for me is the fact that if everyone starts flipping their classrooms, students will end up sitting in front of a screen for hours every night as they watch the required videos. And as many teachers can tell you, not everyone learns best through a screen.

Why It’s Nothing New

Listening to Aaron Sams talk about his experience with the flipped-classroom model, one can’t help but imagine that what he is describing doesn’t require video at all. What he describes is, in essence, what John Dewey described at the turn of the 20th century: learning that is centered around the student, not the teacher; learning that allows students to show their mastery of content they way they prefer. These are not new concepts. I am often brought back to the question: “Are we doing things differently or doing different things?” As educators around the globe try to flip their class, it’s an important thing to reflect on.

Why It Matters

So in the end, why should we care so much about the flipped-classroom model? The primary reason is because it is forcing teachers to reflect on their practice and rethink how they reach their kids. It is inspiring teachers to change the way they’ve always done things, and it is motivating them to bring technology into their classrooms through the use of video and virtual classrooms like Edmodo and similar tools. As long as learning remains the focus, and as long as educators are constantly reflecting and asking themselves if what they are doing is truly something different or just a different way of doing the same things they’ve always done, there is hope that some of Dewey’s philosophies will again permeate our schools. We just need to remember that flipping is only the beginning.

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