How Turning Math Into a Maker Workshop Can Bring Calculations to Life

 

(Flickr/Nathan Barry)

How did this happen?

Little teaches at Martin Luther King Jr Middle School in Berkeley, California, where classes like sewing, woodshop, and metal shop — what she calls “practical ways of learning math” — are no longer offered; tight budgets and renewed emphasis on academic learning have eliminated them. But Little couldn’t bear to subject already disengaged students to yet another ho-hum class of multiplication tables and long division.

Instead, she took a gamble and brought some materials to school for her students to play with: a sewing kit, the 3-D doodler she’d just been given, her son’s marble-run set and a MaKey MaKey device she knew nothing about, donated by a friend.

To Little’s surprise, the students dove in. They put themselves in their own groups based on personal interest, and worked together to grapple with these mysterious tools. Little herself was unaware of the MaKey MaKey instrument. “I’m afraid of maker-type technology,” she told me. But she imagined that she and the students could figure out together how to use the alien circuit board to interesting effect.

“I didn’t know how to do it, but I could teach them how to learn,” she said.

 

Inspired by an online investigation, one group of students decided to build a banana piano. This meant they needed to program the computer — Little’s laptop — to the MaKey MaKey circuit board, which the students were able to do. Then, by trial and error, the 12-year-olds learned how to build a full circuit: They attached one set of wires from the circuit board to six bananas (borrowed from lunch), and another connector to the laptop.

Little gets fuzzy explaining exactly how the banana piano worked. “I could not build one,” she said. But the students understood, and one day they brought the unorthodox instrument to the entire regular math class.

“They played a song for everyone, and everyone went wild,” Little said. “’We want to come to math support!’” she recalled the students saying.

Little then invited all her math students to attend the twice-weekly optional remediation classes where she’d first introduced the practical tools. “They all opted for extra math,” Little said.

Intrigued by the bananas, one group worked with lemons, this time completing the circuit by holding hands. The electricity ran through every kid in the class to the last one, who could then “play” the lemon bongos. Kids with a more literary bent wrote a book and set music to it; they rigged the MaKey MaKey device to play exciting music during adventurous passages and dirge music during sad ones. Other students flocked to the sewing, 3-D pen and marble maker, including one child who cross-stitched the emblem of the San Francisco Giants as a gift for his grandmother.

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A cross-stitch project for math class. (Courtesy of Elizabeth Little)

Student Empowerment 

The learning didn’t stop when supplies finally dwindled. Rather than solicit parents for money, Little turned the need for materials into an immersion in marketing and sales. They would sell pencils, the children decided, but at what price? They debated strategies: If we sell 60 pencils at $2 per pencil we’ll reach our goal. But who will spend that much on a pencil? Maybe 50 cents per pencil this week, and 75 cents every day thereafter.

“The kids were totally in control of how the price would vary and how it would affect profit,” Little said. In the end, the children earned $120, enough to resupply the 3-D doodler, buy more circuits and restock the sewing basket.

Little is astonished by the changes she saw among her students. By making the classroom hands-on, she upended the traditional social hierarchies: Kids who might have been ostracized for being deficient in math were suddenly valuable when their strengths — like problem-solving or brainstorming — became visible and needed.

Likewise, the stigma attached to remediation classes, and even to math itself, disappeared. Everyone wanted to join in. In addition, kids abandoned their usual roles: Some who traditionally sat quietly and waited for direction began to take charge, and others who claimed to hate reading devoured turgid manuals. And Little herself became more of a facilitator than an instructor, helping kids find what they needed but not spoon-feeding them information.

“Teachers are no longer the holders of all knowledge,” she said. Rather, the students themselves, having discovered on their own how to program fruit to play a tune, developed unexpected confidence.

“They became bold and self-directed when they realized I did not have the answers,” Little wrote about the experience. “I became a curious and excited partner in their discoveries.” She shared her findings at the FabLearn conference at Stanford and wrote a report about the results.

Meeting Standards

When school began in September, Little brought back the MaKey MaKey  contraption and other tools to her classroom, this time introducing them to all her students from the start. She remains ebullient about the possibilities, and encourages her math-teaching peers to give it a try.

At a minimum, teaching this way satisfies the Common Core requirements for students to solve problems and understand concepts, she said.

“Math teachers who have only paper and pencil at their disposal, find some of these important standards very difficult to illuminate,” according to Little. “When students must work in groups to complete a real project, all of these mathematical standards come into play.  Instead of being told, ‘Your calculations are wrong,’ students experience a real setback in their creation and must problem solve to get it working.”

She discovered that this approach stimulates children to learn, helping them to understand and use math in ways they’ve never considered. For example, Little uses cross-stitch to develop understanding of math.

“Cross-stitch is like creating art with pixels,” according to Little. “You cannot actually make a curve but can approximate one by using a stair step method. Distance from the piece creates the illusion of a smooth curve.” She said students were excited by this discovery and were giving feedback on one another’s projects.

Little had hesitation over these new maker tools, but she saw in them the same qualities that made sewing and wood shop classes a practical way of learning math, back when they were available. Both require planning, visualization and precise measurements. Educators may not feel fully prepared to start these hands-on projects, but Little says not to worry about lesson plans or about not fully understanding how it all works. “Just start,” she said. “Get some supplies and go. Don’t be afraid!”

Hour of Code

This is my 3rd year doing the hour of code with students and I’m so excited!  RJK Middle School in Monticello, NY will participate in the Hour of Code Global Event.  Here is a map showing over 107,000 events around the world.

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The kids are super excited that Minecraft has been added as a tutorial.

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Here is a great resource that gives step by step instructions to getting started.

Happy Coding

– Donna

blogpixHour of Code

 

New Action Game Focuses on Coding Skills

Kuato Studios has released its second 3D action game designed to teach students coding skills.

Kuato has introduced Code Warriors, which requires players to input increasingly sophisticated code as they move through the game. With the game, targeting children aged 8-16, players learn how to write and debug their own programs.

The game — which focuses on algorithmic thinking, sequence and selection — includes a real-time dashboard that allows teachers to monitor students’ progress on a variety of coding skillsets and pinpoint specific areas for improvement.

Code Warriors follows the 2013 release by Kuato of its first coding game, Hakitzu Elite, which has been downloaded more than 400,000 times and is used in more than 100 schools around the world.

With Code Warriors, players must instruct their robot warriors through a series of missions using JavaScript. Set in a futuristic combat atmosphere, players must move their warrior to the other side of the arena to defeat the opposing robot’s power core. They must write code to move, strike and perform battle functions.

Code Warriors is available through Windows and Apple browsers and can be downloaded for free.

“Learning to code is a hugely beneficial skill to learn from a young age,” Kuato Studios CEO Mark Horneff said. “Digital skills have become an economic imperative and what better way to start building these skills than by capitalizing upon the engagement they have with computer games.”

The Flipped Classroom: Pro and Con

Mary Beth Hertz

HS Art/Tech Teacher in Philadelphia, PA

I recently attended the ISTE conference in San Diego, CA. While I was only there for about 36 hours, it was easy for me to pick up on one of the hottest topics for the three-day event. The “flipped classroom” was being discussed in social lounges, in conference sessions, on the exhibit floor, on the hashtag and even at dinner. People wanted to know what it was, what it wasn’t, how it’s done and why it works. Others wanted to sing its praises and often included a vignette about how it works in their classroom and how it transformed learning for their students. Still others railed that the model is nothing transformative at all and that it still emphasizes sage-on-the-stage direct instruction rather than student-centered learning. I engaged in a few of these discussions offline and online, and while I’m still on the fence about my feelings toward the model, I can offer some insight and interpretation.

What It Is

According to the description on ASCD‘s page for the newly released book, Flip Your Classroom: Reach Every Student in Every Class Every Day, by flipped-classroom pioneers Aaron Sams and Jonathan Bergmann, “In this model of instruction, students watch recorded lectures for homework and complete their assignments, labs, and tests in class.” In part one of a three-part series of articles, Bergmann, along with two co-authors, tries to dispel some of the myths surrounding the flipped classroom. For instance, they state that the flipped classroom is NOT “a synonym for online videos. When most people hear about the flipped class all they think about are the videos. It is the interaction and the meaningful learning activities that occur during the face-to-face time that is most important.”

The authors go on to explain that the model is a mixture of direct instruction and constructivism, that it makes it easier for students who may have missed class to keep up because they can watch the videos at any time. The argument also goes that since students watch most teacher lectures at home and are receiving instruction as homework, they can spend class time working through any gaps or misunderstandings around the content with the teacher acting as “guide on the side.” Another flipped classroom educator, Brian Bennett, wrote a post explaining that the model is not about the videos, but about the learning. I had a chance to talk to Brian at ISTE, and it was great to hear him express his thoughts about the model in more than 140 characters. He also runs the #flipclass chat on Twitter every Monday night, which is a great chance to learn more about the model.

What It Isn’t

As with any new fad or trend, there are plenty of people trying to either use the model to make money or jump on the bandwagon without really understanding what they are joining. For instance, the company TechSmith has an entire part of their site dedicated to the flipped-classroom model. Now, I happen to think that TechSmith makes great products and are pretty good at keeping a finger on the pulse of education. However, it’s no secret why TechSmith, who creates screencasting software, would be interested in the flipped-classroom approach. For what it’s worth, their site does focus mostly on methodology and pedagogy, and they have consulted educators for most of their content. What is disconcerting to me is to hear vendors on the exhibit floor at ISTE talking about how their product will help you “flip your class.” If I were your average principal or tech director walking around the exhibit hall without much knowledge of the model, or a misconception of the model, I could really end up getting the wrong information.

I have often seen and heard the Khan Academy come up in discussions around the flipped classroom. (I can hear a vendor saying, “With our amazing display quality, your students can watch videos in crisp detail!”) While some teachers profess to using KA videos to present content to their students, the idea is not that KA will replace the teacher or replace the content as a whole. From my experience with KA, the content is taught in only one way. Good instruction, especially for math concepts, requires that ideas be presented in a number of ways. In addition, not all math is solving equations. One of the hardest parts about teaching math is making sure that students are not blindly solving equations without really understanding what they are doing with the numbers. For students to be successful on their own, videos used in the flipped-classroom model must include a variety of approaches in the same way a face-to-face lesson would, and they must also have good sound and image quality so that students can follow along easily. These videos must also match the curriculum, standards and the labs or activities the students will complete in class.

Why It Works

Most of the blog reflections I have read and the conversations I have followed point to the way that the flipped classroom has truly individualized learning for students. Teachers describe how students can now move at their own pace, how they can review what they need when they need to, and how the teacher is then freed up to work one-on-one with students on the content they most need support with. They also point to the ability for students to catch up on missed lessons easily through the use of video and online course tools like Edmodo or Moodle.

Why It Doesn’t Work

When I first started learning about the flipped-classroom model, my immediate reaction was, “This won’t work with my students.” This continues to be an argument made by a lot of rural and urban teachers. Our students just don’t have the access required for the model to really work. I’ve had people tell me, “They can use the public library.” To which I explain that there are usually three computers available and there is usually a 30-minute limit per user. I’ve had people tell me, “You can burn DVDs that they can watch in their DVD players.” To which I ask how much of the day can a teacher devote to burning at least 10-15 DVDs at a time? I’ve also been told that students can use the school computer lab after school to watch the videos. To which I explain that we have only 27 computers available for the whole school, and that it would require an after school program to be put into place. (This last option, by the way, is the most realistic.) Another tough sell for me is the fact that if everyone starts flipping their classrooms, students will end up sitting in front of a screen for hours every night as they watch the required videos. And as many teachers can tell you, not everyone learns best through a screen.

Why It’s Nothing New

Listening to Aaron Sams talk about his experience with the flipped-classroom model, one can’t help but imagine that what he is describing doesn’t require video at all. What he describes is, in essence, what John Dewey described at the turn of the 20th century: learning that is centered around the student, not the teacher; learning that allows students to show their mastery of content they way they prefer. These are not new concepts. I am often brought back to the question: “Are we doing things differently or doing different things?” As educators around the globe try to flip their class, it’s an important thing to reflect on.

Why It Matters

So in the end, why should we care so much about the flipped-classroom model? The primary reason is because it is forcing teachers to reflect on their practice and rethink how they reach their kids. It is inspiring teachers to change the way they’ve always done things, and it is motivating them to bring technology into their classrooms through the use of video and virtual classrooms like Edmodo and similar tools. As long as learning remains the focus, and as long as educators are constantly reflecting and asking themselves if what they are doing is truly something different or just a different way of doing the same things they’ve always done, there is hope that some of Dewey’s philosophies will again permeate our schools. We just need to remember that flipping is only the beginning.

Building a Middle School Flipped Classroom

This is a guest post by Adam Coulter Johnson, math teacher in Birmingham, Ala. for the quarterly newsletter, The Learning Lounge.

I teach math, and it may come as a surprise that I am not a detail-oriented person. Nor am I much for linear thinking. I am rather scattered on most days and tend to have a thousand tasks going at any given moment. It is not in my personality to invest my time and energy into long-term planning and looking at when lessons will land on the calendar. In my ideal classroom I would not spend my time writing lesson plans or grading papers. Any teacher reading this is probably saying to themselves, “So you don’t like grading and you don’t like planning… those are two critical skills to being a teacher!” To be fair, I agree. While I don’t love either, I understand the value of being highly skilled in both so I have had to learn how to do each well. In fact, I am still learning.

My Perfect Classroom

In my grand vision of the perfect classroom there would neither be lesson plans nor formal grades. However, the curriculum would be set based upon the needs of the students within a specific content area. The pace of the curriculum would be different for each class, each student and each day. Rather grades marked on a page, there would be constant feedback provided to every student that is specific to his/her successes and failures. The weekly calendar would not be determined by anything other than what students know and what students do not know. Each day would be an adventure for everyone involved. Customized paths means I need to write out detailed plans for every single student. It doesn’t take a math teacher to see how many individual plans I’d need to prepare every day…it’s not sustainable.

But what if there was a way to use technology to help design these plans? What if there was a way to use the personality of the teacher in combination with technology to monitor what every individual student understands? Which student needs extra attention on a topic and which student needs to be pushed to explore more advanced topics? We live in a world where you can order custom designed sneakers and have them delivered to your door in 48 hours or less. You no longer have to sit for hours upon hours and record the songs from the local radio station in order to make the perfect mixtape for your latest crush. You can simply create a playlist and share it out to all of your crushes (you may even consider some custom shoes for that lucky someone). If this level of customization and efficiency is possible for shoes, clothes, music, phones, etc. then it why isn’t it possible for how we learn?

I am not quite at the level of fully customizing my classroom for all of my students, but I am closer now than I have ever been. Using the Flipped Learning methodology, a strong Virtual Learning Environment (MoodleRooms) and state-of-the-art technologies (Camtasia, Snagit and Screencast.com) I am able to interact with my students individually on a daily basis. Before they come to class they watch a video that I have prepared using Camtasia. The video is designed using interactive “quizzes” and graphic organizers. The quizzes help the student assess his/her understanding of the content as the information is being delivered rather than waiting until several hours later when they are away from the classroom. The graphic organizer serves two purposes: it helps me plan/organize the “script” for the material and assists the student in organizing and making sense of his/her thoughts while participating in the video lesson.

Informed Improvement

Each day I receive a detailed report and a summary report of how the students participated and engaged in the video lesson. School systems around the world pay lots of money to have this type of data and it usually is gathered after the students have moved on to another grade level. In less than 20 minutes I can determine if we will be moving forward or investing more time on a specific problem type. All of this allows me to determine if we are achieving mastery or not. While this isn’t the first piece of software to report this, it is the first type I have found (that is teacher-budget-friendly) that reports it in such an easy-to-use format. Also, it is the first type of software that reports data on my students from my videos. They are not logging into another site and using pre-made videos. I have been able to target my specific students and their specific needs as I create the videos and design the quiz questions.

I am on track to designing a customizable flipped classroom that allows the student to write their own lesson plans and enables me to guide the journey and facilitate true mastery of the curriculum.

About the Author

Adam Coulter JohnsonAdam Coulter Johnson currently teaches 8th grade Pre-Algebra in Mountain Brook, Alabama. This fall marked his tenth year as an educator. He has flipped his classes for the last four years and continues to learn about its benefits with each lesson.